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102
Updater.Designer.cs
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102
Updater.Designer.cs
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/*
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MIT License
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Copyright (c) 2020 luca0N!
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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Contact me by e-mail via <mailto:luca0N@protonmail.com>.
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*/
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namespace autenticador_do_luca0N
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{
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partial class Updater
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.label1 = new System.Windows.Forms.Label();
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this.progressBar_dlProgress = new System.Windows.Forms.ProgressBar();
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this.SuspendLayout();
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 9);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(117, 13);
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this.label1.TabIndex = 0;
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this.label1.Text = "Baixando atualização...";
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//
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// progressBar_dlProgress
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//
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this.progressBar_dlProgress.Location = new System.Drawing.Point(15, 25);
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this.progressBar_dlProgress.Name = "progressBar_dlProgress";
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this.progressBar_dlProgress.Size = new System.Drawing.Size(221, 23);
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this.progressBar_dlProgress.Step = 1;
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this.progressBar_dlProgress.TabIndex = 1;
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//
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// Updater
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(248, 59);
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this.Controls.Add(this.progressBar_dlProgress);
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this.Controls.Add(this.label1);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "Updater";
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this.ShowIcon = false;
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this.Text = "Atualizador";
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this.Load += new System.EventHandler(this.Updater_Load);
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this.Shown += new System.EventHandler(this.Updater_Shown);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.ProgressBar progressBar_dlProgress;
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}
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}
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